Chapter 41 The Town's Sensation

In Willowbrook Town, as the sun began to set, a faint shade of red spread across the entire Fountain Square. Many life-skill players in the realm of Divine Realms: Legends set up snack stalls by the poolside, selling unique snacks specific to the game.

These snacks were delicious, even better than real-life delicacies, and they only cost two or three copper coins, making them quite affordable.

After a hard day of battles, many players would come here to rest and taste the Divine Realms: Legends delicacies. After all, they could earn dozens of copper coins in a day, and after deducting expenses, they could still have more than ten copper coins left. So having a bit of fun was not a problem for them.

Many couples were sitting on stone benches, chatting while enjoying the snacks they bought and the beautiful time together.

Suddenly, all players in Willowbrook Town received a System message.

System: [ A player had triggered a particular storyline, unlocking the quest 'The uprising of the Tiny Murloc.' Willowbrook Town had opened a crusade mission. Players could go to the Adventurer's Guild to receive the crusade mission. Completing the mission would earn generous rewards and guild honor. ]

All the players were instantly excited. In Willowbrook Town, where missions were scarce, a crusade mission with generous rewards was unimaginable.

"Who is so amazing to trigger a special storyline?"

That player caught the attention of Willowbrook Town's players. Everyone could imagine the tremendous rewards this player would receive, as triggering a storyline was extremely rare, and the rewards would undoubtedly be substantial.

Many players had the idea of taking out the player who triggered the storyline quest, but unfortunately, the System announcement did not reveal the player's name.

Compared to regular players, the major guilds were already in a state of chaos. At this stage, besides clearing dungeons, there was no other task that could increase guild honor.

Guild honor was a necessary condition for upgrading the guild. As long as they could upgrade to a level 2 guild earlier, the guild could receive corresponding guild benefits, allowing them to take a significant lead over other guilds.

At this moment, not only Willowbrook Town but several small towns around Crimson Waters Lake have also received this system notification. The significant guilds began planning the crusade against the Tiny Murloc.

Meanwhile, Eric, the culprit who triggered the storyline, was sitting in the auction house. The auction house was a very convenient place. Items put up by players could not only be seen in Willowbrook Town but also in hundreds of small towns and cities under the jurisdiction of Silvervale City. However, the auction house was also quite greedy, charging a 5% fee, so the prices of items were generally higher.

But if players wanted to sell something without drawing attention, the auction house was undoubtedly a good choice. Moreover, Divine Realms: Legends had been open for a long time, and players had accumulated a lot of money. The major guilds should have also gathered considerable funds. If players only chose to set up stalls in Willowbrook Town, it would not only attract too much attention but also make them easy targets, as Eric had experienced with Blazeclaw.

The main issue was that there were too few players in Willowbrook Town who could afford high prices, so the selling prices wouldn't be very high. However, with competition among hundreds of small towns, it was a different story.

So, Eric put a piece of Dark Iron-Level plate armor on the auction house with a starting price of 25 silver coins, five pieces of Bronze Level Equipment with starting prices of 3 silver coins for the plate armor, and two silver coins for the others. These were items that his team didn't need. As for the level 10 Mithril greatsword, putting it up would be too much because this weapon was worth at least two gold coins, which is 200 silver coins. Considering that even one silver coin was precious now, who could afford it? Then, Eric searched his backpack on the translucent screen. The initial backpack only had 100 slots, far from enough for Eric. Each player could equip up to 7 backpacks, so he directly bought 6 of the most enormous backpacks available now, each with 25 slots, costing 40 copper coins each. Six would be 240 copper coins, which ordinary players couldn't afford, but for Eric, it was pocket change.

After equipping the six backpacks, his storage space increased significantly.

Eric then left the auction house and set up a stall not far from the entrance. He had no interest in the storyline quest he triggered.

He had already had his fill, so Eric decided to let others earn some profit and not compete with them.

"Buying large quantities of magic essence and stones, six copper for a batch of magic essence, ten copper for a batch of stones," Eric shouted.

Currently, magic essence was one of the materials for practicing enchanting, and stones were also materials for engineering. However, these items dropped from many level 0 to 3 monsters and were not valuable. The materials collected by guild players were sufficient to supply the life-skill players within the guild, so guilds never purchased these items, and regular players only bought them occasionally.

But there were still large quantities of magic essence and stones that players couldn't deal with. They usually chose to sell them cheaply to NPCs, with a batch of 20 bottles of magic essence selling for only five copper and a batch of 100 stones selling for only nine copper. Eric offered a price of 1 copper higher, so many players were happy to sell to him since an extra copper per batch was still a good income.

Magic essence was an essential material for crafting Guardian Plate. Additionally, he needed a lot of copper and bronze ore, which were scarce and highly sought after by the major guilds.

Eric had initially planned to mine the ores himself, but with Sagestone, ores were no longer a problem. Sagestone had the ability to refine elements, meaning it could refine stones with a high chance of obtaining ores, even rare ones. There was no need for him to mine personally, as stones were incredibly cheap, and thousands of players became Eric's ore source.

Soon, a large number of players gathered in front of Eric.

"I have six batches of magic essence. Do you want them?"

"I have three batches of stones. Do you need them?"

Many players started asking, worried that Eric might have already bought enough. After all, there were too many magic essences and stones, and it was a pity to sell them to NPCs, but no one else was buying them, so players kept them in their bags.

"I'll take them all. Just trade with me directly," Eric said.

Eric had accumulated a lot of wealth, and his transactions with Isbella had also made him quite wealthy. He could easily afford to buy large quantities of magic essence and stones. In no time, one player sold three batches of magic essence, another sold five batches of stones, and Eric quickly bought 60 batches of magic essence and 85 batches of stones, leaving him with less than ten copper coins.

"Sorry, I've bought enough," Eric said, packing up his stall.

Many players who came to sell magic essence and stones appeared disappointed.

"Will you buy more in the future?" one player asked.

"Yes, but it will take some time. You can store them for now," Eric replied confidently. The current amount of magic essence and stones he had bought was far from enough for him to advance to a high-level blacksmith apprentice.

Leaving the commercial street, Eric arrived at the Blacksmith Association. He spent five copper coins to rent an ordinary blacksmith room for one hour.

In the ordinary blacksmith room, all the blacksmith tools were available, so there was no need to buy them. The intermediate blacksmith room was much more expensive, increasing the success rate by 3% but costing one silver coin per hour. There was no advanced blacksmith room in the small town; it was only available in the city, and the price was astonishingly high.
The King of the Virtual Game World
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