Chapter 42 Elemental Refinement

Inside the blacksmith's workshop at the Blacksmith Association, Eric casually took out a stack of stones and placed them on the stone table.

A set of stones consisted of a hundred pieces, filling up the large round table, with some falling to the ground.

"Time to test your strength," Eric said with a slight smile, taking out a bright red Sagestone.

If others saw the Sagestone, the consequences would be dire. That was why Eric specifically rented a forge room; without his permission, no one could enter.

Eric casually picked up a stone from the table and touched it with the Sagestone.

System: Do you want to use the Sagestone for elemental refinement?

Eric chose yes, and immediately, the Sagestone emitted a faint red glow, a mysterious power flowing into the stone.

The fist-sized stone turned directly into yellow sand, scattering on the ground, and Eric got nothing.

However, Eric smiled faintly, showing no concern whatsoever, and proceeded to make another attempt with a different stone.

After all, ores were precious. The purchase price of a piece of ordinary copper ore was 2 copper, selling to NPCs was worth 1 copper, and a set of 100 pieces of copper ore was worth 200 copper to those guild members who would scramble to buy them. Compared to a set of stones worth only 10 copper, it was much more expensive.

Elemental refinement was equivalent to extracting the metal elements from the stones, but some stones had no metal elements, naturally turning into a pile of yellow sand. Failure was quite normal.

After ten consecutive attempts without extracting any ore, Eric was a bit frustrated; the probability seemed a bit too low.

Eric even suspected that these stones were picked up by players in some desert, hence decomposing into all yellow sand.

"Relax, relax, there are still plenty of stones." Eric took a few deep breaths, comforting himself.

Then, he picked up another stone and tried again.

This time, the stone scattered into a pile of yellow sand, but within the sand was a piece of purple-red metallic ore, which was copper ore.

As Eric obtained the first piece of copper ore, he let out a sigh of relief and began to accelerate his movements.

The stones on the table quickly all turned into yellow sand, extracting a total of 23 pieces of copper ore and 2 pieces of bronze ore. Bronze ore was three times more valuable than copper ore, selling to NPCs for 3 copper, and because bronze ore was rare, the player guilds bought it for 7 copper a piece.

Seeing the ores on the table, Eric felt that the Sagestone was indeed a treasure trove. Even though the Sagestone was still incomplete, it was extraordinary. No wonder so many kingdoms would go to great lengths to fight for it. Having the Sagestone meant having abundant funds, making it hard for any kingdom not to prosper.

Eric put away the ores on the table and then took out another set of stones.

Set after set of stones were consumed, piling up a small mountain of yellow sand. Fortunately, the forge room had a one-click clean-up function. After pressing the clean-up button, the mountain of yellow sand disappeared.

Spending an hour, Eric refined 40 sets of stones, obtaining over 7 sets of copper ore and over 1 set of bronze ore. Selling them would be worth more than twenty silver coins, while the cost was only four silver coins, more than five times the profit. He was making a fortune.

The main issue was that the output of ores was meager, making it impossible to buy in large quantities.

As soon as Eric walked out of the forge room, he received a System message.

System: [The Armor of the Violent Bear you sold at the auction has been sold. After deducting the transaction fee, 31 silver and 53 copper have been deposited into your backpack space.]

System: [The Dark Star Boots you sold at the auction have been sold. After deducting the transaction fee, 3 silver and 21 copper have been deposited into your backpack space.]

A series of auction house messages made Eric smile slightly.

"Indeed, the more people competing, the higher the prices." Eric was delighted with the selling prices. He hadn't expected a piece of Dark Iron Level plate armor for Shield Warriors to sell for over 30 silver coins. The wealthy people in the Silvervale City area were genuinely numerous.

After selling this equipment, Eric instantly became a rich man. With over 50 silver coins on him, he walked with a different confidence.

While ordinary players were still happy to have twenty or thirty copper, he already had over fifty silver coins. Moreover, Isbella still owed him more than ten silver coins. If he sold these copper ores, he would soon become a wealthy man with gold coins.

However, he wouldn't sell the ores; they were the foundation of his significant earnings.

Eric then rented another hour in the forge room, turning the remaining stones into ores. This time, he was lucky, and 45 sets of stones yielded 10 sets of copper ore and 2 sets of bronze ore.

With a total of 17 sets of copper ore and 3 sets of bronze ore, he had enough to last for a long time.

With money in his hand, Eric made his way to the central hall of the association to take care of some business.. At this time, many blacksmith players fostered by guilds were renting forge rooms.

"System is such a snake, charging 5 copper per hour. The guild only gives me 30 copper for forging each day, which is not enough at all."

"That's still good; at least the tools are complete. Look at those forging tools; even the most basic equipment costs several silver coins, and a complete set costs over thirty silver coins. It’s simply a scam!"

"You haven’t seen the intermediate forge rooms. They cost 1 silver per hour, and the success rate only increases by 3%. Even top guilds can’t afford that price."

Several blacksmith players kept complaining about the prices of the blacksmith association, feeling deeply resentful. However, their tone subtly revealed a sense of pride. After all, they had guild support, while ordinary life players probably couldn’t even afford to rent a forge room, let alone enhance their forging skills.

Eric bypassed these players and walked towards the association manager, saying, "I want to rent an intermediate forge room."

"How long would you like to rent it for?" The dark-skinned young association manager asked happily.

Many adventurers were penniless, renting only the ordinary forge rooms, and even then, they were reluctant. Seeing a wealthy adventurer like Eric, the young association manager’s service attitude changed.

Eric checked the time; it was already morning in the real world, and he couldn’t stay too long in Divine Realms: Legends with his virtual helmet.

"Two hours," Eric thought for a moment and said.

"Alright, here is your key. That will be 2 silver coins," the association manager said with a smile, handing the key to Eric.

Eric took out two shiny silver coins and casually placed them on the table before turning to leave.

The players who had been complaining about the blacksmith association’s prices were wide-eyed. They thought they had seen wrong, but there were indeed silver coins on the table, not yellowish copper coins.

"Damn, that's really rich!" a male Elementalist player said enviously.

"Do you need a woman, master? I'm very skilled in bed." a seductive female player blinked her big eyes, fawning over Eric.

"It’s just a bit of money. I'll definitely become an intermediate blacksmith apprentice before him," a male Priest said sourly, although he knew it was impossible. The equipment in the intermediate forge room was much better than in the ordinary forge room. On the surface, it increased the success rate by 3%, but with the equipment, the forging success rate increased by at least 5%.

A 5% higher success rate made a world of difference to a blacksmith.

The King of the Virtual Game World
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