Chapter 279 Quality Over Quantity
Hearing the system's notification sound, Rosewater and FlameDancer were both stunned.
Epic Level quest!
And it's a main storyline quest that could influence the history of Divine Realms: Legends, with rewards that were naturally incredibly generous.
It's said that the minimum reward for an Epic Level quest was an Epic Level item or something of equivalent value. Completing an Epic Level quest meant you could get an Epic Level item.
Epic Level items were already hard to come by, let alone Legend Level items, which could easily become a symbol of a guild.
However, the thought of sealing this Abyssal Rift Valley filled both of them with deep despair.
"The town portal scrolls are usable now, let's get out of here," Eric said, still vividly remembering the new expansion, Heaven's Wrath. Ever since Heaven's Wrath was released, the wild monsters in Divine Realms: Legends have become restless, especially in small towns, which are frequently attacked by beasts, plunging the entire town into chaos.
In Eric's memory, some weak frontier towns were even overrun by beasts, becoming beast towns.
The biggest change was at night, when the number of beasts far exceeded what it used to be, and many of them were corrupted by the Abyssal Rift Valley, evolving into monsters. The weakest of these monsters were Tier 1 creatures, meaning that players who hadn't advanced to a formal Tier 1 profession would find it very difficult to deal with these monsters and might even get killed by them.
Leveling up and fighting monsters at night became much harder for players.
Compared to Rosewater and FlameDancer's shock, the entire Eldoria was in an uproar.
Everyone was extremely excited.
The new expansion, Heaven's Wrath, had already been introduced on the official website, stating that towns would be attacked by monsters and would issue defense quests. As long as the town could be defended, players would receive generous rewards, such as Mithril-level weapons and equipment, and also gain city reputation.
This undoubtedly allowed ordinary players to level up quickly, and they were all thrilled.
Silvervale City suddenly became deserted as players flocked to the towns, hoping to level up and fight monsters while waiting for a monster attack.
If they were lucky enough to encounter a monster attack, they would hit the jackpot.
"Guild Master, why don't we also send some people to the towns to wait for monster attacks?" Rosewater suggested, frowning slightly as she looked at the now-deserted Silvervale City.
Other guilds were busy raiding the three major dungeons and had no time to deal with monster attacks, making it a great opportunity for their Guild of Aether Wing.
"Let's not get involved in the monster attacks; let's focus on leveling up. Our guild will shine when we reach level 20," Eric said with a smile, shaking his head.
Eric had experienced many monster attacks before, but the rewards were not easy to obtain. The weakest monsters in these attacks were Tier 1, over level 30. Eric had even seen a Tier 3 monster during one attack. Defending a town now would be suicidal.
He wouldn't let his guild members die in vain.
Towns were very dangerous now. Encountering a monster attack was not good luck but a nightmare.
The safest places were the cities, which generally had high-level NPCs guarding them. Silvervale City, for example, had three Tier 4 NPCs guarding it, so monsters wouldn't dare approach the city.
"No, if our guild doesn't make a move now, many of the remaining members might leave," Rosewater said, not understanding Eric's thinking.
It was one thing not to compete for the three major dungeons, but now they were giving up the chance to earn equipment and reputation by defending towns. What was the plan?
"Let them leave, then. When we established the guild, we could only handle about 3,000 members, and we have more than that now. It's better if some leave," Eric said nonchalantly with a smile.
Eric aimed to win with quality, not quantity.
Divine Realms: Legends was a game, and resources were not unlimited. More people meant more resources were needed, but the resources were limited. The more people there were, the fewer resources each person would get, slowing down their progress.
In his previous life, ShadowForge Studios had recruited too many people, making the guild bloated and slow to develop. Eric wouldn't make the same mistake again. If people wanted to leave, they could go; he didn't need to keep them.
Becoming a top player in Divine Realms: Legends required talent, but there weren't many talented people. Most top players became skilled through countless battles and experiences.
It was better to cultivate loyal, ordinary guild members than to have talented but disloyal ones.
In his previous life, the super guild Frostbound Brotherhood sent over 200,000 members to attack the second-tier guild Crimson Eclipse Society, which had only about 80,000 members, making it the smallest second-tier guild.
But what happened? After dozens of battles, they still couldn't break through the city. Crimson Eclipse Society lost over 30,000 members, while Frostbound Brotherhood lost over 100,000, a heavy loss that shocked all the guilds.
Everyone had thought Frostbound Brotherhood would easily defeat Crimson Eclipse Society.
In the end, Frostbound Brotherhood had to deploy seven Tier 5 Saint-level professions and one Tier 6 God-level profession to dominate the battlefield.
However, all the members of Crimson Eclipse Society fought to the last man, killing two Tier 5 Saint-level professions and over 100,000 members before their city was finally breached.
Crimson Eclipse Society was eventually defeated, losing five cities in a row, leaving only their main base, Emberfall. But even as their demise seemed imminent, not a single member left the guild. They charged into battle even after dying multiple times.
Such cohesion left Eric deeply impressed.
Despite the significant power difference, Crimson Eclipse Society didn't have a single member who backed down. This caused Frostbound Brotherhood to suffer heavy losses. If it had been any other guild, they would have scattered long ago.
After Frostbound Brotherhood breached five cities, another super guild took action, forcing Frostbound Brotherhood to abandon their plan to annihilate Crimson Eclipse Society. The Crimson Eclipse Society became famous, a model for all guilds.
Besides Crimson Eclipse Society, there was also the renowned adventurer group Midnight Masquerade, which had only about 20 members but was not to be trifled with by any super guild.
In Divine Realms: Legends, numbers were important, but quality was even more crucial.
"I understand."
Seeing Eric's determination, Rosewater had no choice but to agree. As Eric said, the Guild of Aether Wing had too many members, more than they could handle. Streamlining the guild would lay a solid foundation for future development.
Rosewater's willingness to agree was largely due to the guild's headquarters. She wasn't worried about members leveling up or the future influx of new members.
Without the guild headquarters, Rosewater would never have agreed to Eric's plan.
After Rosewater left, Eric also headed to the adventurers' guild. With Heaven's Wrath now active, he needed to quickly secure the guild's headquarters.